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modified names as their spy drill counterparts.
 
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A '''Field-Op''' was a mini-mission that [[EPF Agent]]s could solve every week. Unlike [[Secret Missions|regular missions]], they were played in the online rooms of ''[[Club Penguin]]'', and you couldn't go back and do previous Field-Ops. When an [[EPF Agent]] completed a Field-Op, he or she would get a [[Medal (Field-Ops)|medal]]. With these medals, [[penguins]] could get [[Elite Gear]] from a shop in their [[EPF Spy Phone]].
{{Archive}}
A '''Field-Op''' was a mini-mission that [[EPF Agent]]s can solve every week. Unlike [[Secret Missions|regular missions]], they were played in the online rooms of ''[[Club Penguin]]'', and you couldn't go back and do previous Field-Ops. When an [[EPF Agent]] completes a Field-Op, he or she would get a [[Medal (Field-Ops)|medal]]. With these medals, [[penguins]] can get [[Elite Gear]] from a shop in their [[EPF Spy Phone]].


During the Field-Ops you found out EPF secrets, like finding out the pole on the [[Ski Hill]] was the EPF Antenna and the red couch in the [[Lodge Attic]] contained a hidden device.
During the Field-Ops you find out EPF secrets, like finding out the pole on the [[Ski Hill]] is the EPF Antenna and the red couch in the [[Lodge Attic]] contains a hidden device.


Sometimes the Field-Op was actually located in and around the EPF Headquarters. After the EPF was destroyed, Field-Ops are now part of the Herbert Agency.
Sometimes the Field-Op is actually located in and around the EPF Headquarters.
 
==History==
Field-Ops were released in June 2010. They were temporarily suspended by [[The Director]] on June 8, 2011 because of everyone's hard work at the [[Battle of Doom]]. They returned on June 27, 2011. The Field-Op which was launched on November 7, 2012 was just a message without a task, because of [[Gary]]'s disappearance. Field-Ops ended on November 14, 2012 when [[Herbert]] attacked the [[Everyday Phoning Facility]] and [[EPF Command Room]]. They were officially replaced with [[Spy Drills]] in May 2013.


==List of Field-Ops==
==List of Field-Ops==
{{main|List of Field-Ops}}
{{main|List of Field-Ops}}
==Field-Ops Spoilers==
{{Spoiler}}
#Go to the [[Town]], stand near big "S", and follow instructions.
#Go to the [[Ski Hill]], stand near the pole, and follow instructions.
#Go to the [[Cave Mine]], stand near by the light device, and follow instructions.
#Go to the [[Lodge Attic]], stand near the red couch, and follow instructions.
#Go to the [[Forest]], stand near to microphone, and follow instructions.
#Go to the [[Recycling Plant]], stand near to the desk, and follow instructions.
#Go to the [[Beacon]], stand near to the light, and follow instructions.
#Go to the [[Dojo Courtyard]], stand near the projector, and follow instructions.
#Go to the [[Stadium]], stand near to the cash register, and follow instructions.
#Go to the [[Coffee Shop]], stand near the steamer, and follow instructions.
#Go to the [[Lighthouse]], stand near the speaker at the bottom left hand corner, and follow instructions.
#Go to the [[Snow Forts]], stand near the clock tower, and follow instructions.
#Go to the [[Hidden Lake]], stand near the broken Aqua Grabber, and follow instructions.
#Go to the [[Iceberg]], stand near the top left tip, and follow instructions.
#Go to the [[Beach]], stand near the buoy, and follow instructions.
#Go to the [[Dance Lounge]], stand near the curtain, and follow instructions.
#Go to the [[Cave]], stand near the middle window, and follow instructions.
#Go to the [[Dock]], stand near the Hydro-Hopper boat, and follow instructions.
#Go to the [[Beach]], stand near the shells, and follow instructions.
#Go to the [[Mine]], stand near the table by the ''[[Puffle Rescue]]'' game, and follow instructions.
#Go to the [[EPF Command Room]], stand near the computer that has the Club Penguin map, and follow instructions.
#Go to the [[Hidden Lake]], stand near the barrel, and follow instructions.
#Go to the [[Everyday Phoning Facility]], stand near the phone booth, and follow instructions.
#Go to the [[VR Room]], stand near the third panel from the left, and follow instructions.
#Go to the [[Cove]], stand in the water just to the left of the Game Upgrades icon, and follow instructions.
#Go to the [[Plaza]], stand in the ticket booth outside the [[Stage]], and follow instructions.
#Go to the [[Ski Village]], stand in the [[Tour Booth]], and follow instructions.
#Go to the [[Night Club]], stand near the bottom speaker, and follow instructions.
#Go to the [[Hidden Lake]], stand near the broken Aqua Grabber, and follow instructions.
#Go to the [[Ski Hill]], stand near the pole, and follow the instructions.
#Go to the [[Party Rooms|Maze room]] with the keyboard in the [[Wilderness Expedition]], go to the rock next to the correct path, and follow the instructions. 
##After the [[Wilderness Expedition]] ended, one would need to go to the Forest, stand in the northern area, and follow instructions.
#Go to the [[Night Club]], stand near the DJ set, and follow the instructions.
#Go to the [[Box Dimension]], stand near the box in the top left corner, and follow the instructions.
#Go to the [[Recycling Plant]], stand near the computer, and follow the instructions.
#Go to the [[Ski Village]], stand in between the [[Everyday Phoning Facility]] and the [[Ski Lodge]] and follow instructions.
#Go to the [[Ice Rink]], stand inside the snack stand, then follow the instructions.
#Go to the [[Mine Shack]], stand near the [[Herbert]] statue, and follow instructions.
#Go to the [[Cave]], stand near the middle window, and follow the instructions.
#Go to the [[Lodge Attic]], stand near the blue suitcase, and follow the instructions.
#Go to the [[Iceberg]], stand somewhere to the left, then follow the instructions.
#Go to the [[Dock]], stand near the top, and follow the instructions.
#Go to the [[Coffee Shop]], stand near the tree, and follow the instructions.
{{Spoiler2}}


==Mini-games==
==Mini-games==
Once the player has found the location, they must complete a minigame to complete the Field-Op.
Once the player has found the location, they must complete a minigame to complete the Field-Op.
===Destroy the circuits!===
===Destroy the circuits!===
You must match the circles' symbols in 60 seconds. Once a pair is matched they will turn green and explode. Match all of them to overload the circuits. This mini-game appears in Field-Ops 1, 3, 5, 8, 11, 18, 22, 29 and 33.
You must match the circles' symbols in 60 seconds. Once a pair is matched they will turn green and explode. Match all of them to overload the circuits. This mini-game appears in Field-Ops 1, 3, 5, 8, 11, 18, 22, 29, 33, 45, 47, 53, 95, 101 and 104.


===Power up the chipset!===
===Power up the chipset!===
You have to guide the micro battery to the microchips to recharge them using the arrow keys. When the battery power is drained out go back to the recharger to refill it. Avoid the traps scattered around. If you get hit by a trap the battery power goes down. Get hit three times and the battery is destroyed. Keep repeating the process until all the microchips are recharged. This mini-game appears in Field-Ops 2, 4, 7, 10, 12, 14, 16, 20, 24, 26 and 30.
You have to guide the micro battery to the microchips to recharge them using the arrow keys. When the battery power is drained out go back to the recharger to refill it. Avoid the traps scattered around. If you get hit by a trap the battery power goes down. Get hit three times and the battery is destroyed. Keep repeating the process until all the microchips are recharged. This mini-game appears in Field-Ops 2, 4, 7, 10, 12, 14, 16, 20, 24, 26, 30, 48, 55, 59, 64, 66, 70, 74, 81, 83, 88, 99 and 100.


===Bypass the System!===
===Bypass the System!===
You have to match matching blocks together as they fall from the top of the screen. There are five non-moving blocks on top and one moving block on the bottom to move around and join the falling blocks onto. Eventually after matching a few blocks the speed of the falling blocks gets faster. Match the blocks until the meter on the top of the screen is full. This mini-game appears in Field-Ops 6, 9, 13, 15, and 23.
You have to match matching blocks together as they fall from the top of the screen. There are five non-moving blocks on top and one moving block on the bottom to move around and join the falling blocks onto. Eventually after matching a few blocks the speed of the falling blocks gets faster. Match the blocks until the meter on the top of the screen is full. This mini-game appears in Field-Ops 6, 9, 13, 15, 23, 43, 49, 57, 69, 76, 86 and 106.


===Crack the Code!===
===Crack the Code!===
You have to crack the code by selecting a symbol. Once you click "Scan", red/yellow/green light appears. Red means that symbol is not in any of the slots and that it is wrong. Yellow means that symbol is the right symbol but is in the wrong spot. Green means that symbol is correctly placed. If player gets 4 green lights, the Field-Op is completed. It is similar to a game in the [[PSA Secret Missions#The Veggie Villain|The Veggie Villain]]. This mini-game appears in Field-Ops 17, 19, 25, 27, 31 and 38.
You have to crack the code by selecting a symbol. Once you click "Scan", red/yellow/green light appears. Red means that symbol is not in any of the slots and that it is wrong. Yellow means that symbol is the right symbol but is in the wrong spot. Green means that symbol is correctly placed. If player gets 4 green lights, the Field-Op is completed. It is similar to a game in the [[PSA Secret Missions#The Veggie Villain|The Veggie Villain]]. This mini-game appears in Field-Ops 17, 19, 25, 27, 31, 38, 46, 51, 63, 65, 72, 78, 80, 84, 89, 91, and 96.  


===Repair the System!===
===Repair the System!===
You have to control the machine passing all the red switches by pressing the keys at the bottom left of the screen. You only get five chances to input the codes so utilize the chances and finish it before you have to use all five chances. This mini-game appears in Field-Op 21, 28, and 32.
You have to control the machine passing all the red switches by pressing the keys at the bottom left of the screen. You only get five chances to input the codes so utilize the chances and finish it before you have to use all five chances. This mini-game appears in Field-Op 21, 28, 32, 52, 61, 67, 71, 73, 85, 90 and 105.


===Decrypt the Passcode!===
===Decrypt the Passcode!===
You have to match the shape on the right using shapes on the left. You have to do this 10 times to win a medal. This mini-game appears in Field-Op 34 and 42.
You have to match the shape on the right using shapes on the left. You have to do this 10 times to win a medal. This mini-game appears in Field-Op 34, 42, 50, 56, 58, 68 and 77, 93, 94 and 103.


===Destroy the Targets!===
===Destroy the Targets!===
You have to destroy the red targets by clicking on the x and y axis coordinates to fire the cannon and destroy the targets. This mini-game appears in Field-Op 35.
You have to destroy the red targets by clicking on the x and y axis coordinates to fire the cannon and destroy the targets. This mini-game appears in Field-Op 35, 44, 54, 62, 82, 87, 92 and 98.


===Lock Detected===
===Lock Detected===
You have to match the tempo of blocks on other bars by repeating the pattern of them. This mini-game appears in Field-Op 36.
You have to match the tempo of blocks on other bars by repeating the pattern of them. This mini-game appears in Field-Op 36, 60, 79, 97 and 102.


===Match the Frequency===
===Match the Frequency===
Line 92: Line 49:
**The same thing also recurred with the [[Dojo Courtyard]] and so forth.
**The same thing also recurred with the [[Dojo Courtyard]] and so forth.
*There was an error on Club Penguin's part, where in Field-Op 31, the location was in the [[Wilderness (room)|Wilderness]]. However, it was still there after the [[Wilderness Expedition]] ended, and wasn't moved. This was later fixed and moved to the [[Forest]].
*There was an error on Club Penguin's part, where in Field-Op 31, the location was in the [[Wilderness (room)|Wilderness]]. However, it was still there after the [[Wilderness Expedition]] ended, and wasn't moved. This was later fixed and moved to the [[Forest]].
*If you failed Field Op 58, It said "ACCE DEIED" instead of "ACCESS DENIED".
*If you failed Field Op 60, it said "ou were detected!" instead of "You were detected!"
==Trivia==
*Sometimes Field-Ops can be related to a certain event (like Field-Op 5 being related to the [[Music Jam 2010]], Field-Op 31 being related to the [[Wilderness Expedition]], Field-Op 41 being related to the [[Earth Day 2011]], Field-Op 48 being related to the [[Great Snow Race]], Field-Op 58 related to the [[Card-Jitsu Party]], Field-Op 70 related to the [[Rockhopper's Quest]], Field-Op 86 related to the [[Marvel Super Hero Takeover]], Field-Op 96 related to the [[Adventure Party: Temple of Fruit]] and Field-Op 100 related to [[The Fair 2012]]).


==Gallery==
==Gallery==
===Field Ops Assignments===
===Field Ops Assignments===
<gallery widths="160" captionalign="left">
<gallery widths="160">
File:Clubpenguin-field-ops-assignment_1.png|First Field-Op assignment
File:Clubpenguin-field-ops-assignment_1.png|First Field-Op assignment
File:Field-ops-assignment-2.png|Second Field-Op assignment
File:Field-ops-assignment-2.png|Second Field-Op assignment
Line 116: Line 78:
File:FieldOp19.png|Nineteenth Field-Op assignment
File:FieldOp19.png|Nineteenth Field-Op assignment
File:FieldOp20.png|Twentieth Field-Op assignment
File:FieldOp20.png|Twentieth Field-Op assignment
</gallery>
<div class="toccolours mw-collapsible mw-collapsed">
<center><big>Click expand to view the rest of the gallery</big></center>
<div class="mw-collapsible-content">
<gallery widths="160" captionalign="left">
File:FieldOp21.png|Twenty-first Field-Op assignment
File:FieldOp21.png|Twenty-first Field-Op assignment
File:FieldOp22.PNG|Twenty-second Field-Op assignment
File:FieldOp22.PNG|Twenty-second Field-Op assignment
Line 138: Line 105:
File:FieldOp41.PNG|Forty-first Field-Op assignment
File:FieldOp41.PNG|Forty-first Field-Op assignment
File:FieldOp42.PNG|Forty-second Field-Op assignment
File:FieldOp42.PNG|Forty-second Field-Op assignment
File:Fieldop43.png|Forty-third Field-Op assignment
File:FieldOp44.PNG|Forty-fourth Field-Op assignment
File:FieldOp45.PNG|Forty-fifth Field-Op assignment
File:FieldOp46.PNG|Forty-sixth Field-Op assignment
File:FieldOp47.PNG|Forty-seventh Field-Op assignment
File:Fieldop48.jpg|Forty-eighth Field-Op assignment
File:FieldOp49.PNG|Forty-ninth Field-Op assignment
File:FieldOp50.PNG|Fiftieth Field-Op assignment
File:FieldOp51.PNG|Fifty-first Field-Op assignment
File:FieldOp52.PNG|Fifty-second Field-Op assignment
File:FieldOp53.PNG|Fifty-third Field-Op assignment
File:FieldOp54.PNG|Fifty-fourth Field-Op assignment
File:FieldOp55.PNG|Fifty-fifth Field-Op assignment
File:FieldOp56.PNG|Fifty-sixth Field-Op assignment
File:FieldOp57.PNG|Fifty-seventh Field-Op assignment
File:FieldOp58.PNG|Fifty-eighth Field-Op assignment
File:FieldOp59.PNG|Fifty-ninth Field-Op assignment
File:FieldOp60.PNG|Sixtieth Field-Op assignment
File:FieldOp61.PNG|Sixty-first Field-Op assignment
File:FieldOp62.PNG|Sixty-second Field-Op assignment
File:FieldOp63.PNG|Sixty-third Field-Op assignment
File:FieldOp64.PNG|Sixty-fourth Field-Op assignment
File:FieldOp65.PNG|Sixty-fifth Field-Op assignment
File:FieldOp66.PNG|Sixty-sixth Field-Op assignment
File:FieldOp67.PNG|Sixty-seventh Field-Op assignment
File:FieldOp68.PNG|Sixty-eighth Field-Op assignment
File:FieldOp69.PNG|Sixty-ninth Field-Op assignment
File:FieldOp70.PNG|Seventy Field-Op assignment
File:FieldOp71.PNG|Seventy-first Field-Op assignment
File:FieldOp72.PNG|Seventy-second Field-Op assignment
File:FieldOp73.PNG|Seventy-third Field-Op assignment
File:FieldOp74.PNG|Seventy-fourth Field-Op assignment
File:FieldOp75.PNG|Seventy-fifth Field-Op assignment
File:FieldOp76.PNG|Seventy-sixth Field-Op assignment
File:FieldOp77.PNG|Seventy-seventh Field-Op assignment
File:FieldOp78.PNG|Seventy-eighth Field-Op assignment
File:FieldOp79.PNG|Seventy-ninth Field-Op assignment
File:FieldOp80.PNG|Eighty Field-Op assignment
File:FieldOp81.PNG|Eighty-first Field-Op assignment
File:FieldOp82.PNG|Eighty-second Field-Op assignment
File:FieldOp83.PNG|Eighty-third Field-Op assignment
File:FieldOp84.PNG|Eighty-fourth Field-Op assignment
File:FieldOp85.PNG|Eighty-fifth Field-Op assignment
File:FieldOp86.PNG|Eighty-sixth Field-Op assignment
File:FieldOp87.PNG|Eighty-seventh Field-Op assignment
File:FieldOp88.PNG|Eighty-eighth Field-Op assignment
File:FieldOp89.PNG|Eighty-ninth Field-Op assignment
File:FieldOp90.PNG|Ninety Field-Op assignment
File:FieldOp91.PNG|Ninety-first Field-Op assignment
File:FieldOp92.PNG|Ninety-second Field-Op assignment
File:FieldOp93.PNG|Ninety-third Field-Op assignment
File:FieldOp94.PNG|Ninety-fourth Field-Op assignment
File:FieldOp95.PNG|Ninety-fifth Field-Op assignment
File:FieldOp96.PNG|Ninety-sixth Field-Op assignment
File:FieldOp97.PNG|Ninety-seventh Field-Op assignment
File:FieldOp98.PNG|Ninety-eighth Field-Op assignment
File:FieldOp99.PNG|Ninety-ninth Field-Op assignment
File:FieldOp100.PNG|Hundredth Field-Op assignment
File:FieldOp101.PNG|Hundredth-first Field-Op assignment
File:FieldOp102.PNG|Hundredth-second Field-Op assignment
File:FieldOp103.PNG|Hundredth-third Field-Op assignment
File:FieldOp104.PNG|Hundredth-fourth Field-Op assignment
File:FieldOp105.PNG|Hundredth-fifth Field-Op assignment
File:FieldOp106.PNG|Hundredth-sixth Field-Op assignment
</gallery>
</gallery>
</div>
</div>


===Mini Games===
===Mini Games===
<gallery>
<gallery>
File:Field-ops-mission_1.png|Destroy the circuits!
File:Field-ops-mission_1.png|Circuit Match
File:Field_op_mission_2.jpg|Power up the chipset!
File:Field_op_mission_2.jpg|Chip Maze
File:BypassTheSystem.PNG|Bypass the System!
File:BypassTheSystem.PNG|Firewall
File:fieldop17complete.png|Crack the Code!
File:fieldop17complete.png|Code Break
File:Repair The System!.png|Repair the System!
File:Repair The System!.png|The Navigator
File:Decrypt the Passcode.png|Decrypt the Passcode!
File:Decrypt the Passcode.png|Code Decrypt
File:Destroy the Targets.PNG|Destroy the Targets!
File:Destroy the Targets.PNG|Grid Command
File:141F62U2Q.gif|Lock Detected
File:141F62U2Q.png|Rhythm Lock
File:Match the Frequency.PNG|Match the Frequency
File:Match the Frequency.PNG|Tumblers
File:1-11042H1440b21.png|Radar Strike
</gallery>
</gallery>


==Trivia==
==Names in other languages==
*While in the [[EPF Command Room]], [[Gary the Gadget Guy|Gary]]'s face on the screen had no items on, but if you clicked to zoom in he did.
{{OtherLanguage
*Sometimes Field-Ops could be related to a certain event (like Field-Op 5 being related to the [[Music Jam 2010]], Field-Op 31 being related to the [[Wilderness Expedition]] and Field-Op 41 being related to the [[Earth Day 2011]].)
|portuguese= Operações
 
|spanish= Minimisión
==Names in Other Languages==
|french= Opérations Specialés
{| cellspacing=0 cellpadding=2 border=1 style="text-align:center;"
|german= Feld-Op
|-
}}
! width=160px | Language
! width=160px | Name
! width=160px | Meaning
|-
| Portuguese
| Operações
| Operations
|-
| Spanish
| Minimisión
| Minimission
|-
| French
| Opérations Specialés
| Special Operations
|}


==SWFs==
==SWFs==
*[http://play.clubpenguin.com/v2/games/codebreak/codebreak.swf Crack the Code]
*[http://media1.clubpenguin.com/play/v2/games/codebreak/codebreak.swf Crack the Code]
*[http://media1.clubpenguin.com/play/v2/games/circuitmatch/circuitmatch.swf Destroy the Circuits!]
*[http://media1.clubpenguin.com/play/v2/games/circuitmatch/circuitmatch.swf Destroy the Circuits!]
*[http://media1.clubpenguin.com/play/v2/games/commandline/commandline.swf Repair the System (French)]  
*[http://media1.clubpenguin.com/play/v2/games/gridcommand/gridcommand.swf Destroy the Targets!]
*[http://media1.clubpenguin.com/play/en/v2/games/commandline/commandline.swf Repair the System]
*[http://media1.clubpenguin.com/play/v2/games/commandline/commandline.swf Repair the System (French)]
 
{{Games}}
{{Games}}
{{EPF}}
{{EPF}}
[[Category:Club Penguin]]
 
[[Category:Games]]
[[Category:Games]]
[[Category:Elite Penguin Force]]
[[Category:Elite Penguin Force]]

Latest revision as of 11:13, 7 June 2013

A Field-Op was a mini-mission that EPF Agents can solve every week. Unlike regular missions, they were played in the online rooms of Club Penguin, and you couldn't go back and do previous Field-Ops. When an EPF Agent completes a Field-Op, he or she would get a medal. With these medals, penguins can get Elite Gear from a shop in their EPF Spy Phone.

During the Field-Ops you find out EPF secrets, like finding out the pole on the Ski Hill is the EPF Antenna and the red couch in the Lodge Attic contains a hidden device.

Sometimes the Field-Op is actually located in and around the EPF Headquarters.

History

Field-Ops were released in June 2010. They were temporarily suspended by The Director on June 8, 2011 because of everyone's hard work at the Battle of Doom. They returned on June 27, 2011. The Field-Op which was launched on November 7, 2012 was just a message without a task, because of Gary's disappearance. Field-Ops ended on November 14, 2012 when Herbert attacked the Everyday Phoning Facility and EPF Command Room. They were officially replaced with Spy Drills in May 2013.

List of Field-Ops

Main article: List of Field-Ops

Mini-games

Once the player has found the location, they must complete a minigame to complete the Field-Op.

Destroy the circuits!

You must match the circles' symbols in 60 seconds. Once a pair is matched they will turn green and explode. Match all of them to overload the circuits. This mini-game appears in Field-Ops 1, 3, 5, 8, 11, 18, 22, 29, 33, 45, 47, 53, 95, 101 and 104.

Power up the chipset!

You have to guide the micro battery to the microchips to recharge them using the arrow keys. When the battery power is drained out go back to the recharger to refill it. Avoid the traps scattered around. If you get hit by a trap the battery power goes down. Get hit three times and the battery is destroyed. Keep repeating the process until all the microchips are recharged. This mini-game appears in Field-Ops 2, 4, 7, 10, 12, 14, 16, 20, 24, 26, 30, 48, 55, 59, 64, 66, 70, 74, 81, 83, 88, 99 and 100.

Bypass the System!

You have to match matching blocks together as they fall from the top of the screen. There are five non-moving blocks on top and one moving block on the bottom to move around and join the falling blocks onto. Eventually after matching a few blocks the speed of the falling blocks gets faster. Match the blocks until the meter on the top of the screen is full. This mini-game appears in Field-Ops 6, 9, 13, 15, 23, 43, 49, 57, 69, 76, 86 and 106.

Crack the Code!

You have to crack the code by selecting a symbol. Once you click "Scan", red/yellow/green light appears. Red means that symbol is not in any of the slots and that it is wrong. Yellow means that symbol is the right symbol but is in the wrong spot. Green means that symbol is correctly placed. If player gets 4 green lights, the Field-Op is completed. It is similar to a game in the The Veggie Villain. This mini-game appears in Field-Ops 17, 19, 25, 27, 31, 38, 46, 51, 63, 65, 72, 78, 80, 84, 89, 91, and 96.

Repair the System!

You have to control the machine passing all the red switches by pressing the keys at the bottom left of the screen. You only get five chances to input the codes so utilize the chances and finish it before you have to use all five chances. This mini-game appears in Field-Op 21, 28, 32, 52, 61, 67, 71, 73, 85, 90 and 105.

Decrypt the Passcode!

You have to match the shape on the right using shapes on the left. You have to do this 10 times to win a medal. This mini-game appears in Field-Op 34, 42, 50, 56, 58, 68 and 77, 93, 94 and 103.

Destroy the Targets!

You have to destroy the red targets by clicking on the x and y axis coordinates to fire the cannon and destroy the targets. This mini-game appears in Field-Op 35, 44, 54, 62, 82, 87, 92 and 98.

Lock Detected

You have to match the tempo of blocks on other bars by repeating the pattern of them. This mini-game appears in Field-Op 36, 60, 79, 97 and 102.

Match the Frequency

You have to match the spinning radio scanner to the frequency number. This mini-game appears in Field-Op 37, 39 and 40.

Target in Range!

You have to guide a snowball through a passageway where you stop at circles and must press the arrow key of the arrow to keep going. You must do it quickly as you have limited time and your snowball will explode if you don't do it quick enough. This mini-game appears in Field-Op 41.

Errors

  • In the first small period where Field Op #7 was current, there was a glitch where you had to do it at the Recycling Plant again.
    • The same thing happened with Field Op #8 except you had to go back to the Beacon.
    • The same thing also recurred with the Dojo Courtyard and so forth.
  • There was an error on Club Penguin's part, where in Field-Op 31, the location was in the Wilderness. However, it was still there after the Wilderness Expedition ended, and wasn't moved. This was later fixed and moved to the Forest.
  • If you failed Field Op 58, It said "ACCE DEIED" instead of "ACCESS DENIED".
  • If you failed Field Op 60, it said "ou were detected!" instead of "You were detected!"

Trivia

Gallery

Field Ops Assignments

Click expand to view the rest of the gallery


Mini Games

Names in other languages

Language Name
Portuguese Operações
French Opérations Specialés
Spanish Minimisión
German Feld-Op
Russian N/A

SWFs