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The '''Spy Gadget''' is an extremely high quality invention, constructed by [[G]]. It resembles a small, blue, laptop or a blue Nintendo DS (because that is the game's platform) with many useful gadgets built into it. Only [[Elitists|EPF Agents]] (''see [[Club Penguin: Elite Penguin Force]]'') have access to them. This device can only be used in [[Club Penguin: Elite Penguin Force (series)|Elite Penguin Force games]], so it is not available in the online [[Club Penguin]]. Some penguins get it confused with the Spy Phone.
{{Under Construction}}
[[Image:Spy Gadget.png‎|thumb|The Spy Gadget Icon from Elite Penguin Force]]
[[File:SpyGadgetBig-ClubPenguinElitePenguinForce.png‎|thumb|The Spy Gadget Icon from ''[[Club Penguin: Elite Penguin Force]]''.]]
[[File:Dot Spy Gadget.PNG|thumb|Dot using her Spy Gadget in Mission 11]]


== Spy Gadget Features ==
The '''Spy Gadget''' is another one of [[Gary the Gadget Guy|Gary]]'s [[List of Gary's inventions|inventions]]. It resembles a blue [[wikipedia:Nintendo DS|Nintendo DS]]. It was the [[Elite Penguin Force Agent|EPF Agent]]'s main tool prior to the [[EPF Spy Phone]]. This device can only be used in [[Club Penguin: Elite Penguin Force (series)|Elite Penguin Force games]].
'''<span style="color:black">Black</span>''' items are available in all games. '''<span style="color:red">Red</span>''' items are only in ''[[Club Penguin: Elite Penguin Force]]''. '''<span style="color:blue">Blue</span>''' items are only in ''[[Club Penguin: Elite Penguin Force: Herbert's Revenge]]''


*'''Two-Way Communicator''': This device is similar to the [[Spy Phone]]. It allows members of the [[Elite Penguin Force]] to communicate with each other. You can even contact [[The Director]] at times in the game.
==Spy Gadget Features==
*'''Decoder''': This useful device is used to decode secret messages around Club Penguin. It displays the coded message in a screen and on the left side of this screen you have all the symbols and their translations. It is used often in [[Club Penguin: Elite Penguin Force]].
'''<span style="color:black">Black</span>''' items are available in all games. '''<span style="color:red">Red</span>''' items are only in ''[[Club Penguin: Elite Penguin Force]]''. '''<span style="color:blue">Blue</span>''' items are only in ''[[Club Penguin: Elite Penguin Force: Herbert's Revenge]]''.
*'''Spy Log''': This is used to keep track of useful things in the game.
<center>
*'''Mechano-Duster''': You use this device to clear away things like snow piles, grime, paint and dust to reveal useful items.
{|class="wikitable" border="1"
*'''HQ Jump Button''': It is used to get to the [[Command Room]] faster, like the teleport button on the [[Spy Phone]].
!Name!!Information!!Debut Mission
*'''<span style="color:red">Robotomy Gadget</span>''': This is only used near the end of the game and is necessary to complete the game. You use it to deactivate the haywire [[Test Bots]] that run loose on [[Club Penguin]]. Unfortunately, you can only use it when the robots are standing still, which is why you need the help of the [[Elite Puffles]].
|-
*'''<span style="color:red">Trekker Call</span>''': This device is added by [[G]] in one of the later missions. It is used to ride on the Snow Trekker (Also known as the [[Snow Cat]]).
|'''Two-Way Communicator'''||Allows members of the Elite Penguin Force to communicate with each other.||[[Elite Penguin Force Missions#Left To Your Own Devices|Left To Your Own Devices]]
*'''<span style="color:red">Super Power Flashlight</span>''': This high-power flashlight allows you to see in dark places.
|-
*'''<span style="color:blue">Spy Gadget Help Book</span>''': Even EPF Agents sometimes need a refresher on the Spy Gadget.
|'''Decoder'''||Used to decode secret messages around Club Penguin. It displays the coded message in a screen and on the left side of this screen you have all the symbols and their translations.||[[Elite Penguin Force Missions#Left To Your Own Devices|Left To Your Own Devices]]
*'''<span style="color:blue">Spy Snake Game</span>''': After all 6 [[Snake Token]]s are collected, you can play this game
|-
*'''<span style="color:blue">Scissors</span>''': A helpful tool for cutting things.
|'''Spy Log'''||This is used to keep track of useful things in the game.||Default
*'''<span style="color:blue">Wrench</span>''': This wrench comes in handy when there are bolts to unscrew.
|-
*'''<span style="color:blue">Comb</span>''': Not the most useful tool, it is used to untangle fur.
|'''Mechano-Duster'''||Used to clear away things like snow piles, grime, paint and dust to reveal hidden items.||
|-
|'''HQ Jump Button'''||It is used to get to the [[Command Room]]/[[HQ]].||
|-
|'''<span style="color:red">Robotomy Gadget</span>'''||Used to deactivate the haywire [[Test Bots]].||
|-
|'''<span style="color:red">Trekker Call</span>'''||Used to play the [[Snow Trekker (minigame)|Snow Trekker]] minigame.||
|-
|'''<span style="color:red">Super Power Flashlight</span>'''||This high-power flashlight allows you to see in dark places.||
|-
|'''<span style="color:blue">Spy Gadget Help Book</span>'''||Even EPF Agents sometimes need a refresher on the Spy Gadget.||
|-
|'''<span style="color:blue">Spy Snake Game</span>'''||After all 6 [[Snake Token]]s are collected, you can play this game.||
|-
|'''<span style="color:blue">Scissors</span>'''||A helpful tool for cutting things.||
|-
|'''<span style="color:blue">Wrench</span>'''||This wrench comes in handy when there are bolts to unscrew.||
|-
|'''<span style="color:blue">Comb</span>'''||Not the most useful tool, it is used to untangle fur.||
|}
</center>


==Appearances in the online ''Club Penguin''==
==See also==
*In Mission 11, [[The Veggie Villain]], [[Dot]] can be seen using her Spy Gadget to teleport the agents out to the [[Ski Village]] once the code is solved.
*[[Elite Penguin Force]]
*[[List of Gary's inventions]]


== See also ==
[[Category:DS]][[Category:Elite Penguin Force]][[Category:Machines]][[Category:Items]][[Category:Gary's inventions]]
*[[Elite Penguin Force]]
*[[List of Gary's Inventions]]
*[[Spy Phone]]
[[Category:DS]]
[[Category:PSA]]
[[Category:Machines]]
[[Category:Items]]
[[Category:Gary the Gadget Guy]]
[[Category:Gary's inventions]]
[[Category:Club Penguin]]

Latest revision as of 02:24, 19 June 2014

The Spy Gadget Icon from Club Penguin: Elite Penguin Force.

The Spy Gadget is another one of Gary's inventions. It resembles a blue Nintendo DS. It was the EPF Agent's main tool prior to the EPF Spy Phone. This device can only be used in Elite Penguin Force games.

Spy Gadget Features

Black items are available in all games. Red items are only in Club Penguin: Elite Penguin Force. Blue items are only in Club Penguin: Elite Penguin Force: Herbert's Revenge.

Name Information Debut Mission
Two-Way Communicator Allows members of the Elite Penguin Force to communicate with each other. Left To Your Own Devices
Decoder Used to decode secret messages around Club Penguin. It displays the coded message in a screen and on the left side of this screen you have all the symbols and their translations. Left To Your Own Devices
Spy Log This is used to keep track of useful things in the game. Default
Mechano-Duster Used to clear away things like snow piles, grime, paint and dust to reveal hidden items.
HQ Jump Button It is used to get to the Command Room/HQ.
Robotomy Gadget Used to deactivate the haywire Test Bots.
Trekker Call Used to play the Snow Trekker minigame.
Super Power Flashlight This high-power flashlight allows you to see in dark places.
Spy Gadget Help Book Even EPF Agents sometimes need a refresher on the Spy Gadget.
Spy Snake Game After all 6 Snake Tokens are collected, you can play this game.
Scissors A helpful tool for cutting things.
Wrench This wrench comes in handy when there are bolts to unscrew.
Comb Not the most useful tool, it is used to untangle fur.

See also