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{{Unlock}}
:''This article is about the Nintendo DS game. For the series, see [[Club Penguin: Elite Penguin Force (series)]].''
:''This article is about the Nintendo DS game. For the series, see [[Club Penguin: Elite Penguin Force (series)]].''
:''You may have also been looking for the [[Everyday Phoning Facility]] or the [[Elite Penguin Force]] agency.''


'''''Club Penguin: Elite Penguin Force''''' is a [[Club Penguin]] game for the Nintendo DS. It uses the Nintendo DS's touchscreen to complete intuitive secret agent missions for the [[Elite Penguin Force]], a higher tier of the [[Penguin Secret Agency|PSA]], as well as mini-games based upon ''[[Club Penguin]]'' itself. The game received mostly positive reviews.<ref name=IGN>http://ds.ign.com/articles/941/941248p1.html</ref>
{{GameInfobox
|name= Club Penguin: Elite Penguin Force
|image= File:CP_EPF_DS.png
|caption= The box art for Elite Penguin Force.
|platform= Nintendo DS family
|developer= [[1st Playable Productions]]<ref name=disney>http://bvgames.disney.go.com/disney/news/Club%20Penguin_25November2008.html</ref>
|publisher= [[Disney Interactive Studios]]
|rating=[[File:ESRB E.gif|15px]] No Descriptors
|genre= Point-And-Click
|year= [[File:NAMap.png|25px]]: November 25, 2008<br/>[[File:EUFlag.png|25px]]: March 13, 2009 (UK and Ireland)<br/>Scandinavia: March 28, 2009<br/>[[File:AUFlag.png|25px]]: April 14, 2009
}}
 
'''''Club Penguin: Elite Penguin Force''''' is a ''[[Club Penguin]]'' game for the Nintendo DS. It uses the Nintendo DS's touchscreen to complete intuitive secret agent missions for the [[Elite Penguin Force]], a higher tier of the [[Penguin Secret Agency|PSA]], (until its destruction) as well as mini-games based upon ''[[Club Penguin]]'' itself. The game received mostly positive reviews<ref>http://ds.ign.com/articles/941/941248p1.html</ref><ref>http://www.variety.com/review/VE1117939141.html?categoryid=1079&cs=1</ref>.


==History==
==History==
On Monday, July 14<sup>th</sup>, 2008, [[Club Penguin]] officially announced one of the largest projects the [[New Horizon Interactive|company]] would probably ever do. They planned to release a special edition of ''[[Club Penguin]]'' for the Nintendo DS, which was launched in North America on November 25, 2008 and was set to launch in Europe by December 30, 2008. Before the release of the game, they decided the name could be "''Club Penguin: Elite Penguin Force''".
On Monday, July 14<sup>th</sup>, 2008, [[Club Penguin]] officially announced one of the largest projects the [[New Horizon Interactive|company]] would probably ever do. They planned to release a special edition of ''[[Club Penguin]]'' for the Nintendo DS, which was launched in North America on November 25, 2008 and launched in Europe in March 13, 2009. Before the release of the game, they decided the name could be "''Club Penguin: Elite Penguin Force''".
 
Nearly a year after the original release, a special edition was released, which contains a 2,500 coin code card, an "EPF" logo stylus, and a DS skin. It also has its own trailer.
 
Click [[Forum:DS|here]] to see the original blog post.


==Gameplay==
==Gameplay==
Line 10: Line 28:
[[File:Epfcodecard.png|thumb|200px|The Code Card, included in the box.]]
[[File:Epfcodecard.png|thumb|200px|The Code Card, included in the box.]]


The gameplay of the game is simmilar to that of the online missions.
The gameplay is very similar to the online missions, by tapping the Touch Screen.


found in the HQ.
The box contains a special "Code Card", which when typed in unlocks a [[Spy Phone]] (if you do not have one), 1,500 [[coin]]s, and a Certificate which enables you to access to the [[Command Room]].
 
In the game, your [[penguin]] is assigned an Elite role ranked superior to the [[secret agent]]s, an "[[Elite Penguin Force]] agent". Players embark on missions utilizing both familiar and all-new gadgets, accessories, vehicles, and locations to investigate mysterious events on [[Club Penguin Island]]. In addition, the game operates with the Nintendo Wi-Fi system, [[coins]] that you earn in the game can be sent to your online [[penguin]] via the DS. To earn the [[Coin|virtual coins]] you must play the mini games.
 
==Development & Data==
*The game was released in cooperation with [[Disney|Disney Interactive Studios]] and [[Club Penguin]] has had a major part of its development.
 
*The game took 10 months to be created and it was developed by 1st Playable Productions, LLC
 
*It is rated "E for Everyone", by the [[Wikipedia:ESRB|ESRB]], and "3+" by the [[Wikipedia:PEGI|PEGI]].
 
*The game has 3 "3D" Renders. The [[Ultimate Proto-Bot|Ultimate Protobot 10,000]], [[Gary the Gadget Guy]] (inside the Protobot), and the [[Snow Cat|Snow Trekker]] (whilst playing Snow Trekker, top screen).


==Release==
==Release Dates==
*The game was released in North America on November 25th, 2008.
*The game was released in North America on November 25, 2008.
*The game was released in the UK and Ireland on March 13th, 2009.
*The game was released in the UK and Ireland on March 13, 2009.
*The game was released in Norway, Sweden, Denmark, Finland, and Iceland on March 28th, 2009.
*The game was released in Norway, Sweden, Denmark, Finland, and Iceland on March 28, 2009.
*The game was released in Australia and New Zealand in April 16th, 2009.
*The game was released in Australia and New Zealand in April 16, 2009.


==Features==
==Features==
*Take on the role of an [[Elite Penguin Force Agent|EPF Agent]], completing 13 top secret missions only available on the Nintendo DS.
*Take on the role of an [[Elite Penguin Force agent|EPF agent]], completing 13 top secret missions only available on the Nintendo DS.
*Play exclusive new DS-only mini-games, including [[Snowboarding]], [[Snow Trekker (Minigame)|Snow Trekker]], and [[Dance Challenge]].
*Play exclusive new DS-only mini-games, including [[Snowboarding]], [[Snow Trekker (Minigame)|Snow Trekker]], and [[Dance Challenge]].
*Play favorite ''[[Club Penguin]]'' mini-games such as [[Cart Surfer]], [[Jet Pack Adventure]], and [[Ice Fishing]] in a whole new way, using the DS touch screen and the unique dual-screen view.
*Play favorite ''[[Club Penguin]]'' mini-games such as [[Cart Surfer]], [[Jet Pack Adventure]], and [[Ice Fishing]] in a whole new way, using the DS touch screen and the unique dual-screen view.
Line 27: Line 56:
*Download weekly [[The Club Penguin Times|newsletters]] and polls, along with new, [[Elite Penguin Force Missions|seasonal missions]].
*Download weekly [[The Club Penguin Times|newsletters]] and polls, along with new, [[Elite Penguin Force Missions|seasonal missions]].
*Explore never-before-seen locations including the [[Puffle Training Room]], [[Tool Shed]], and [[Mine Tunnels]].
*Explore never-before-seen locations including the [[Puffle Training Room]], [[Tool Shed]], and [[Mine Tunnels]].
*Includes DGamer - the all new online community exclusively for [[Walt Disney|Disney]] gamers. Create unique 3-D avatars, create a persistent profile, chat with friends in a Club Penguin chat room, share [[Club Penguin]] themed accessories, earn in-game honors, and unlock exclusive Disney content.
*Includes DGamer - the all new online community exclusively for [[Walt Disney|Disney]] gamers. Create unique 3-D avatars, create a persistent profile, chat with friends in a [[Club Penguin]] chat room, share [[Club Penguin]] themed accessories, earn in-game honors, and unlock exclusive Disney content.
 
==Missions==
 
===Main===
1. '''The Mystery Unfolds''' While looking for an issue of [[The Club Penguin Times]], the player takes a quest with an unusual blue puffle to gather pieces of a map, each signed by an enigma named [[Dot the Disguise Gal|D]].
 
2. '''Left to your Own Devices'''
The player is hired to join a top secret organization called [[Elite Penguin Force|the Elite Penguin Force]] (EPF). But first takes test with two [[Elite Puffles| elite puffles]] Bouncer and Blast by the Puffle Handler (PH) and takes a questionaire by [[The Director|the mysterious director]] and recieves a handy spy gadget..
 
3. '''Rookie on the Rocks'''
The player is sent to occupy the wright board down to the wilderness to recover a missing agent, [[Rookie|the rookie]].
 
4. '''Looking for Clues'''
The player learns that they are missing thier local gadget inventor, [[Gary the Gadget Guy|G]], and gathers information and clues from nearby residents for the dissapearance.
 
5. '''All's Weld That Ends Weld'''
The puffle handler introduces another elite puffle, Flare, to fix the key to G's office. The player finds all that's left are some blueprints and a notepad G had been using.
 
6. '''Do It Yourself Carting'''
The information led the player to the mine. With the help from a miner, the player builds a custom-built cart in order to ride the extreme track to find G stranded at the end.
 
7. '''Double Trouble'''
The player is sent to find the next elite puffles, Loop, with a lasso that can wrap around moving objects, and Pop, a purple puffle that can dance, for the next training assesment, but is interupted by an earthquake coming from underground.
 
8. '''Flying High Pitched'''
The player is sent to fly to the tallest mountain with [[Jet Pack Guy| the jet pack flyer]] to meet PH with a flute playing puffle named chirp that can make a loud tone that can break glass and solid ice.
 
With all elite puffles, the player takes his final puffle training assesment to gain the award.
 
9. '''Super Secret Gadgets'''
The player and G work together to build an all new gadget, the Snow Trekker, to follow trails of what is causing havoc around Club Penguin and finds a robot tracking device buried at the mine shack.
 
10. '''Damage Control'''
The player helps the field agents to solve robberies and damages and collects blueprint pages of a scrapbook which tells G that the service robots he had been working on are planning something.
 
11. '''Robotomy 101'''
The agents block the Gift Shop entrance to corner the first robot, the Wheel-bot. The player uses the elite puffles to disable the robot and deactivates it with G's robotomy deactivating device.
 
12. '''Robots on the Run'''
The agents clear the ski hill to capture and deactivate the rest of the robots, the Snow-bot and the Fly-bot.
 
13. '''An Agent's Work is Never Done'''
During a celebration party, a great error sends the agents back to HQ to investigate. The player finds that their is an Ultimate Proto-bot already built at full size made of pieces of machinary from around Club Penguin. The player rescues G and the caged puffles and deactivates the monster to save Club Penguin once and for all.
 
The player is promoted to an ultimate high clearance level by the director for clearing the great climax and saving the entire region of Club Penguin.
 
===Minor===
 
1. '''A Wrench in the Works'''
 
2. '''Hide and Seek'''
 
3. '''Leaning Order of Pizza'''
 
4. '''The Wrong Orders'''
 
5. '''Alien Conspiracy'''
 
6. '''Penguin at Work'''
 
7. '''Sweet Friend of Mines'''
 
8. '''Drifting Away'''
 
9. '''Cause and Effect'''
 
10. '''Lost and Confused'''
 
===Downloadable===


==Trivia==
1. '''A Special Message from Aunt Arctic'''
*There is a reference to [[w:c:pixar|Pixar Animation Studios]] in the [[The Secret Agent Headquarters|Agent HQ]]. If the lamp on the desk is touched, it bounces like Luxo Jr., the lamp in the Pixar logo shown before every Disney/Pixar movie.
 
2. '''The Puffle Pranksters'''
 
===Seasonal===
 
1. '''Spring''' (April 1–7)
 
2. '''Summer''' (June 20–30)
 
3. '''Autumn''' (October 25–31)
 
4. '''Winter''' (December 14–25)
 
== Regional Variations==
*There is no code card in the UK version's box. Instead, there is a sticker with the code on the plastic wrapping.
*The DGamer feature is not available on the UK version.
*The DGamer feature is not available on the UK version.
*The back of the box shows a penguin wearing a red electric guitar. However, the red guitar was probably replaced by the black one during development.
*The UK version has a Mic. option not found in the American release. It was later added for the [[Club Penguin: Elite Penguin Force (Collector's Edition)|2009 bundle]].
*The events in the game may have taken place before PSA agents are actually allowed into the [[Gadget Room]] in the online secret missions, because in the online missions, the Wheel-Bot is where G put it in EPF mission 11.
**This is not true as the belt used to fix the Ski Lift in [[Secret Missions#Avalanche Rescue|Secret Mission #4]] is in the place of the actual belt that would normally run the Ski Lift.
*A reference to [[Penguin Chat 3]] is made in Mission 9 when your penguin says while looking at the [[Snow Trekker]], "Wow, I thought they had vanished off the face of the island...", referencing that it disappeared after Penguin Chat 3.
*There is no code card in the UK version's box. Instead, there is a sticker with the code on the plastic wrapping.
*[[Billybob]] said that penguins wanted a DS game of Club Penguin since the start. Maybe that is why the cabinet where you enter the [[Command Room]] is visible on previous online [[Club Penguin]] missions before EPF game was launched.
*The [[Cove]] cannot be seen in the game, even though the [[Forest]] is there.
*It did get updated to add the [[Puffle|White Puffle]] in November 2009. However, it has not been updated to include the [[Orange Puffle]] yet.
*When you play the first missions, you talk as if you were not part of the [[Penguin Secret Agency|PSA]]. You also talk like you did not know some things, like you are new in Club Penguin.
*The opening sequence played when the game is turned on is recreates [[Wikipedia: Get Smart|Get Smart's opening]] sequence shot for shot at certain parts.
*The game has 3 "3D" Renders. The [[Ultimate Proto-Bot|Ultimate Protobot 10,000]], [[Gary the Gadget Guy]] (inside the Protobot), and the [[Snow Cat|Snow Trekker]] (whilst playing Snow Trekker, top screen).
*At April's Fools, Summer, Halloween and Christmas, the game has decorations and you can help take temporary missions that award you 50 coins.
*The Gift Shop and Sports Shop catalogs in the Game are the same, and new items are added at certain points in the game.


==Achievements==
==Achievements==
*During its first week, it was the number 1 Nintendo DS game in sale, surpassing various Nintendo games and being in 5th place of Amazon videogame sales, both during and after Black Friday.
*During its first week, it was the number 1 Nintendo DS game in sale, surpassing various Nintendo games and being in 5th place of Amazon videogame sales, both during and after Black Friday<ref>http://www.gamasutra.com/php-bin/news_index.php?story=21393</ref>.
*In December 2008, the game was announced to be the 4th in popularity of Nintendo DS games in its during the week of its release.
*In December 2008, the game was announced to be the 4th in popularity of Nintendo DS games in its during the week of its release.
*In April 2009, the game won and ELAN award for best handheld game.<ref name=ign>http://ds.ign.com/articles/977/977206p1.html</ref>
*In April 2009, the game won an ELAN award for best handheld game.<ref name=ign>http://ds.ign.com/articles/977/977206p1.html</ref>
*In the announcement of the [[Club Penguin: Elite Penguin Force: Herbert's Revenge|sequel]], Disney also mentioned that the game sold 1.5 million copies in 15 months.
*In the announcement of the [[Club Penguin: Elite Penguin Force: Herbert's Revenge|sequel]], Disney also mentioned that the game sold 1.5 million copies in 15 months.
*The game helped 1st Playable Productions go to place 39 in Develop100 during the 2010 issue.<ref name=develop100>http://issuu.com/develop/docs/develop100_2010</ref>
==Beta Elements==
Several things not present in the game are seen in several places.
*The back of the box shows a penguin wearing a red electric guitar. However, the red guitar was probably replaced by the black one during development.
*The back of the box also shows the penguins in [[Dance Challenge]] on one screen, proving it was originally going to be single-screen.


==Collector's Edition==
*Some mission icons and an image in page 10 of the [http://buenavistagames.go.com/support/images/common/tdmedia/documents/cp_ds.pdf manual] show [[Dot the Disguise Gal|Dot]] with black hair, instead of blonde hair.
Nearly a year after the original release, a [[Club Penguin: Elite Penguin Force Collector's Edition|special edition]] was released, which contains a 2,500 coin code card, an "EPF" logo stylus, and a DS skin.
 
==Trailer==
 
<youtube>ttyQ2bwgPq0</youtube>
 
==Trivia==
*If you go into the Dance Lounge and talk to the penguin there, he says, "Someone told me if I stood in the Dojo for thirty minutes, I'd become a ninja. Do you think that's true?" this is a reference to [[Sanity1]]'s rumour that if you stood in the Dojo for half an hour, you would become a ninja.
*There is a reference to [[w:c:pixar|Pixar Animation Studios]] in the [[The Secret Agent Headquarters|HQ]]. If the lamp on the desk is touched, it bounces like Luxo Jr., the lamp in the Pixar logo shown before every Disney/Pixar movie.
*A reference to [[Penguin Chat 3]] is made in "Super Secret Gadgets" when your penguin says while looking at the [[Snow Trekker]], "Wow, I thought they had vanished off the face of the island...", referencing that it disappeared after Penguin Chat 3.
*The [[Cove]] cannot be seen in the game, even though the [[Forest]] is there.
*When you play the first missions, you talk as if you were not part of the [[Penguin Secret Agency|PSA]].
*The opening sequence played when the game is turned on is recreates [[Wikipedia: Get Smart|Get Smart's opening]] sequence shot for shot at certain parts.
*Since May 20, 2010, this game is no longer connected to the online version anymore (except transfer coins) as becoming an EPF agent doesn't need to have the DS anymore, but you could get more items by using another DS game, '''Herbert's Revenge'''.


==Sequel==
==Sequel==
: '':'' ''[[Club Penguin: Elite Penguin Force: Herbert's Revenge]]''
On May 25, 2010, a sequel named ''[[Club Penguin: Elite Penguin Force: Herbert's Revenge]]'' was released. The sequel follows the plot left by online missions.
In a recent Blog Post, [[Billybob]] said the Club Penguin team would be releasing another video game called ''[[Club Penguin: Elite Penguin Force: Herbert's Revenge]]''. The game is currently scheduled to be released on May 25, 2010 in North America and June 17, 2010 elsewhere. The game has many similarities to its predecessor, such as the ability to transfer coins onto your [[Club
Penguin|Club Penguin]] account.


==Sources and references==
==Sources and references==
Line 64: Line 182:


==External links==
==External links==
*[[w:c:nintendods|Nintendo DS Wiki]]
*[http://disney.go.com/disneyinteractivestudios/product.html?platform=ds&game=club_penguin Disney Interactive Studios page]
*[[Forum:DS|Original blog post]]
 
[[Category:PSA]]
{{EPF}}
[[Category:Club Penguin]]
[[Category:Games]]
[[Category:Video Games]]
[[Category:Machines]]
[[Category:Machines]]
[[Category:Games]]
[[Category:OTD|July 14th, 2008]]
[[Category:Events]]
[[Category:Events]]
[[Category:Machines]]
[[Category:Misc.]]
[[Category:Misc.]]
[[Category:Misc. Merchandise]]
[[Category:Secrets]]
[[Category:Secrets]]
[[Category:DS]]
[[Category:DS]]
[[Category:Misc. Merchandise]]
[[Category:OTD|July 14th, 2008]]
[[Category:New Club Penguin]]
[[Category:Club Penguin]]
[[Category:Secrets]]

Latest revision as of 15:06, 31 October 2010

This article is about the Nintendo DS game. For the series, see Club Penguin: Elite Penguin Force (series).
You may have also been looking for the Everyday Phoning Facility or the Elite Penguin Force agency.


Club Penguin: Elite Penguin Force
The box art for Elite Penguin Force.
Information
Platform Nintendo DS family
Developer 1st Playable Productions[1]
Publisher Disney Interactive Studios
ESRB rating File:ESRB E.gif No Descriptors
Genre Point-And-Click
Date released : November 25, 2008
: March 13, 2009 (UK and Ireland)
Scandinavia: March 28, 2009
: April 14, 2009

Club Penguin: Elite Penguin Force is a Club Penguin game for the Nintendo DS. It uses the Nintendo DS's touchscreen to complete intuitive secret agent missions for the Elite Penguin Force, a higher tier of the PSA, (until its destruction) as well as mini-games based upon Club Penguin itself. The game received mostly positive reviews[2][3].

History

On Monday, July 14th, 2008, Club Penguin officially announced one of the largest projects the company would probably ever do. They planned to release a special edition of Club Penguin for the Nintendo DS, which was launched in North America on November 25, 2008 and launched in Europe in March 13, 2009. Before the release of the game, they decided the name could be "Club Penguin: Elite Penguin Force".

Nearly a year after the original release, a special edition was released, which contains a 2,500 coin code card, an "EPF" logo stylus, and a DS skin. It also has its own trailer.

Click here to see the original blog post.

Gameplay

The Club Penguin: Elite Penguin Force Menu.
The Code Card, included in the box.

The gameplay is very similar to the online missions, by tapping the Touch Screen.

The box contains a special "Code Card", which when typed in unlocks a Spy Phone (if you do not have one), 1,500 coins, and a Certificate which enables you to access to the Command Room.

In the game, your penguin is assigned an Elite role ranked superior to the secret agents, an "Elite Penguin Force agent". Players embark on missions utilizing both familiar and all-new gadgets, accessories, vehicles, and locations to investigate mysterious events on Club Penguin Island. In addition, the game operates with the Nintendo Wi-Fi system, coins that you earn in the game can be sent to your online penguin via the DS. To earn the virtual coins you must play the mini games.

Development & Data

  • The game took 10 months to be created and it was developed by 1st Playable Productions, LLC
  • It is rated "E for Everyone", by the ESRB, and "3+" by the PEGI.

Release Dates

  • The game was released in North America on November 25, 2008.
  • The game was released in the UK and Ireland on March 13, 2009.
  • The game was released in Norway, Sweden, Denmark, Finland, and Iceland on March 28, 2009.
  • The game was released in Australia and New Zealand in April 16, 2009.

Features

Missions

Main

1. The Mystery Unfolds While looking for an issue of The Club Penguin Times, the player takes a quest with an unusual blue puffle to gather pieces of a map, each signed by an enigma named D.

2. Left to your Own Devices The player is hired to join a top secret organization called the Elite Penguin Force (EPF). But first takes test with two elite puffles Bouncer and Blast by the Puffle Handler (PH) and takes a questionaire by the mysterious director and recieves a handy spy gadget..

3. Rookie on the Rocks The player is sent to occupy the wright board down to the wilderness to recover a missing agent, the rookie.

4. Looking for Clues The player learns that they are missing thier local gadget inventor, G, and gathers information and clues from nearby residents for the dissapearance.

5. All's Weld That Ends Weld The puffle handler introduces another elite puffle, Flare, to fix the key to G's office. The player finds all that's left are some blueprints and a notepad G had been using.

6. Do It Yourself Carting The information led the player to the mine. With the help from a miner, the player builds a custom-built cart in order to ride the extreme track to find G stranded at the end.

7. Double Trouble The player is sent to find the next elite puffles, Loop, with a lasso that can wrap around moving objects, and Pop, a purple puffle that can dance, for the next training assesment, but is interupted by an earthquake coming from underground.

8. Flying High Pitched The player is sent to fly to the tallest mountain with the jet pack flyer to meet PH with a flute playing puffle named chirp that can make a loud tone that can break glass and solid ice.

With all elite puffles, the player takes his final puffle training assesment to gain the award.

9. Super Secret Gadgets The player and G work together to build an all new gadget, the Snow Trekker, to follow trails of what is causing havoc around Club Penguin and finds a robot tracking device buried at the mine shack.

10. Damage Control The player helps the field agents to solve robberies and damages and collects blueprint pages of a scrapbook which tells G that the service robots he had been working on are planning something.

11. Robotomy 101 The agents block the Gift Shop entrance to corner the first robot, the Wheel-bot. The player uses the elite puffles to disable the robot and deactivates it with G's robotomy deactivating device.

12. Robots on the Run The agents clear the ski hill to capture and deactivate the rest of the robots, the Snow-bot and the Fly-bot.

13. An Agent's Work is Never Done During a celebration party, a great error sends the agents back to HQ to investigate. The player finds that their is an Ultimate Proto-bot already built at full size made of pieces of machinary from around Club Penguin. The player rescues G and the caged puffles and deactivates the monster to save Club Penguin once and for all.

The player is promoted to an ultimate high clearance level by the director for clearing the great climax and saving the entire region of Club Penguin.

Minor

1. A Wrench in the Works

2. Hide and Seek

3. Leaning Order of Pizza

4. The Wrong Orders

5. Alien Conspiracy

6. Penguin at Work

7. Sweet Friend of Mines

8. Drifting Away

9. Cause and Effect

10. Lost and Confused

Downloadable

1. A Special Message from Aunt Arctic

2. The Puffle Pranksters

Seasonal

1. Spring (April 1–7)

2. Summer (June 20–30)

3. Autumn (October 25–31)

4. Winter (December 14–25)

Regional Variations

  • There is no code card in the UK version's box. Instead, there is a sticker with the code on the plastic wrapping.
  • The DGamer feature is not available on the UK version.
  • The UK version has a Mic. option not found in the American release. It was later added for the 2009 bundle.

Achievements

  • During its first week, it was the number 1 Nintendo DS game in sale, surpassing various Nintendo games and being in 5th place of Amazon videogame sales, both during and after Black Friday[4].
  • In December 2008, the game was announced to be the 4th in popularity of Nintendo DS games in its during the week of its release.
  • In April 2009, the game won an ELAN award for best handheld game.[5]
  • In the announcement of the sequel, Disney also mentioned that the game sold 1.5 million copies in 15 months.
  • The game helped 1st Playable Productions go to place 39 in Develop100 during the 2010 issue.[6]

Beta Elements

Several things not present in the game are seen in several places.

  • The back of the box shows a penguin wearing a red electric guitar. However, the red guitar was probably replaced by the black one during development.
  • The back of the box also shows the penguins in Dance Challenge on one screen, proving it was originally going to be single-screen.
  • Some mission icons and an image in page 10 of the manual show Dot with black hair, instead of blonde hair.

Trailer

<youtube>ttyQ2bwgPq0</youtube>

Trivia

  • If you go into the Dance Lounge and talk to the penguin there, he says, "Someone told me if I stood in the Dojo for thirty minutes, I'd become a ninja. Do you think that's true?" this is a reference to Sanity1's rumour that if you stood in the Dojo for half an hour, you would become a ninja.
  • There is a reference to Pixar Animation Studios in the HQ. If the lamp on the desk is touched, it bounces like Luxo Jr., the lamp in the Pixar logo shown before every Disney/Pixar movie.
  • A reference to Penguin Chat 3 is made in "Super Secret Gadgets" when your penguin says while looking at the Snow Trekker, "Wow, I thought they had vanished off the face of the island...", referencing that it disappeared after Penguin Chat 3.
  • The Cove cannot be seen in the game, even though the Forest is there.
  • When you play the first missions, you talk as if you were not part of the PSA.
  • The opening sequence played when the game is turned on is recreates Get Smart's opening sequence shot for shot at certain parts.
  • Since May 20, 2010, this game is no longer connected to the online version anymore (except transfer coins) as becoming an EPF agent doesn't need to have the DS anymore, but you could get more items by using another DS game, Herbert's Revenge.

Sequel

On May 25, 2010, a sequel named Club Penguin: Elite Penguin Force: Herbert's Revenge was released. The sequel follows the plot left by online missions.

Sources and references

External links