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==EPF Spy Phone[[File:EPFgadget.png|thumb|The EPF spy phone]]==
==EPF Spy Phone[[File:EPFgadget.png|thumb|The EPF spy phone]]==
Club Penguin Team has maked a brand new secret agents phone for EPF.
Club Penguin Team has made a brand new secret agents phone for EPF.


it was showed up first at club penguni main page. when you put thew mouse near the lighthouse when the secret agent needed to be so now you will see instead the blue phone this phone and a new agent.
it was showed up first at club penguni main page. when you put thew mouse near the lighthouse when the secret agent needed to be so now you will see instead the blue phone this phone and a new agent.


==Secrets==
==Secrets==

Revision as of 18:31, 21 May 2010

File:Spy Phone.png
The Spy Phone.

The Spy Phone is a small, blue phone that all Secret Agents receive after becoming a Secret Agent. It can transport agents to nearly all of the rooms on Club Penguin Island. It can be seen by the bottom left corner of your screen.

Spy Phone
Information
Available Yes
Type Award
Member item No
Party None
Cost None
Where found ?
Item ID(s) ?

Tools of The Phone

The Complete Model #102405 Diagram.
  • Long-Range Antenna
  • View Screen
  • HQ Entry Button
  • 14.3 hZ Auditory Impulse Receptor
  • Teleporter Scroll Button
  • "Tools" Button
- Scissors
- Comb
- Wrench

==

EPF Spy Phone
File:EPFgadget.png
The EPF spy phone

Club Penguin Team has made a brand new secret agents phone for EPF.

it was showed up first at club penguni main page. when you put thew mouse near the lighthouse when the secret agent needed to be so now you will see instead the blue phone this phone and a new agent.


Secrets

  • In the F.I.S.H., when you click on the long-range antenna on the spy phone, a coded note appears telling you that the LED blinking light says, "You are cool" in Morse Code.
  • The model number of the spy phone in the F.I.S.H., #102405, is a reference to October 24, 2005, the date Club Penguin was officially unveiled to the public.

Trivia

  • Most players prefer to use the Map over the Spy Phone, due to the factor that the map is quicker to use.
  • After the CPIP Upgrade, the Spy Phone was able to be seen on the bottom left-hand corner of the screen rather than going through your inventory.
  • In Mission 6, Herbert stole a spy phone (your old spy phone). It is later seen in Mission 9.
  • The Spy Phone never allows you to transport to the The Party during Parties.
  • Gary himself said that he did not know what the comb was for.
  • The Spy Phone was Gary's first invention.
  • It is only used to talk on like a normal phone and use tools from in secret missions.
  • Gizmo's Test Penguin Helper Test says he has the Box Dimension on his Spy Phone.
  • It is said that if you get banned you lose your spy phone, but it is just a threat for you not to do anything to get banned. You do not actually lose your Spy Phone.
  • Herbert P. Bear currently has 2 spy phones: Your phone (from Mission 6) and Rookie's Spy Phone.
  • In videos, many penguins edit the Spy Phone to make it look like you are texting.
  • There are rumours that in the future you will get a brand new version of a spy phone.
  • The spy phone's prototype can be seen in the Gadget Room, along with the prototypes for the AC 3000 and the Jetpack.
  • The spy phone may be replaced after the destruction of PSA Headquarters.

See also