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Elite Penguin Force

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Elite Penguin Force
[[File:EPF Logo.png|]]
Motto
'Be Resourceful, Be Remarkful, Be ready' (Same As PSA)
Agency overview
Abbreviation
Founded November 25, 2008
Status
Leader The Director
Headquarters EPF Command Room
Were you looking for the game Club Penguin: Elite Penguin Force?

The Elite Penguin Force (commonly called the EPF) is a special group of highly skilled agents (called EPF Agents) that help keep Club Penguin safe. The EPF HQ is the EPF Command Room, located inside the Everyday Phoning Facility. It has replaced the P.S.A, which no longer exists due to the Popcorn Explosion.

Herbert's Names

Herbert insults the EPF's name with other insulting words every time he sees them. Here is a list of the names he uses.

  • Elite Penguin Fools
  • Error Prone Fumblers
  • Elite Penguin Failures
  • Endlessly Pathetic Fools
  • Easily Perturbed Fowl
  • Elitist Pompous Frauds
  • Exceptionally Putrid Foes
  • Ear Picking Fools
  • Extemely Pointless Fowl

Members

Enemies

Hideout

Main article: EPF Command Room

The EPF Command Room is situated behind the Everyday Phoning Facility. It has a minigame, System Defender and gives weekly Field-Ops. You can access the VR Room through the Tube Transport, in which you can play secret missions and see past versions of the PSA hideouts.

History

Club Penguin: Elite Penguin Force

Main Article: Club Penguin: Elite Penguin Force

The EPF first appeared in the video game, Club Penguin: Elite Penguin Force. Penguins such as Dot and Agent PH make their first appearance. The Command Room, making its first appearance, is behind the drawer in the PSA HQ.

Popcorn Explosion

In the online mission "The Veggie Villain", Herbert P. Bear hacks into the PSA data and nearly reveals all it's secrets to the whole island. On his computer that he stole from the Gift Shop Office, Herbert was about to reveal the secret of the PSA, when the agent (you) pulled out the plug of the computer. Then Herbert teleports a 'gift' and the agent to the HQ. The 'gift' turns out to be a popcorn time bomb. The agent, along with Rookie, Dot, and Gary come out safely but the bomb blasts the HQ and Sport Shop with the time-bomb.

Construction followed and the damaged Sport Shop was replaced with the Everyday Phoning Facility. The Phoning Facility was actually a cover for the EPF, and new recruits could take a test their to join the EPF, although they would first need to have been a PSA agent or have received a invitation from an existing agent. The PSA Spy Phone was upgraded to the EPF Spy Phone.

Herbert's Revenge

Main Article: Club Penguin: Elite Penguin Force: Herbert's Revenge

In Herbert's Revenge, you are an EPF Agent, like the first game. Like the online Club Penguin, you are placed in a time after the PSA is destroyed. Like the online missions, your hideout is the EPF Command Room and the Sport Shop has been replaced by the Everyday Phoning Facility. This marks the first time the new EPF meets Herbert.

Battle of Doom

After the Medieval Party 2011, The Everyday Phoning Facility was attacked and an entrance was made from the inside of the building to the Battle of Doom. Herbert stole the Hydra from the party and used it against the EPF. After a long battle, The Hydra-Bot was destroyed and herbert and Klutzy fled to the wilderness. You would be rewarded by the EPF Badge Pin or a Hydra head furniture item.

Consequences

The EPF building is highly damaged.The front door seems hitted strongly.The glass has been cracked,and the badge is almost falling.Inside,the rooftop is broken and there's a huge hole in the right side of the room.The other agents put a ledder and tried to reapair the damage.Ironically,Herbert's dindn't destroy anything in the EPF Command Room,maybe because he didn't find it.

Trivia

See also