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List of Field-Ops
List This article is a list of things. The article for what this page lists is at Field-Op. |
The following is a list of Field-Ops:
- Deactivate Herbert's popcorn bomb, hidden near a big "S".
- Power up an antenna, hidden somewhere up high.
- Destroy an old Spy Phone, detected near a large light bulb.
- Reactivate the network computer hidden in a couch.
- Find a microphone and shut it down.
- Find a computer and bypass its system to shut it down.
- Power up the Beacon before the light goes out.
- Prevent Herbert from using something that ninjas don't really use.
- Investigate the island's cash registers. Fix the one that sets off your Spy Phone.
- Go to the Coffee Shop. Power up a new safety override for the steamer.
- Search the island together for the dangerous speaker, then shut it down.
- G detected strange readings from the Clock Tower, go to the clock and power a new security system.
- Shut down a distress signal of a wrecked vehicle.
- Install a new radio scanner at sea.
- Fix the broken scanner and restart the system.
- Install the final scanner near a curtain.
- Find an enemy signal underground and send it G.
- Check water vehicles to see if they have been tampered with.
- Look for enemy signals at sea.
- Power up the last part for next week (It's disguised as a telephone).
- Search the EPF computers for the infected systems, and repair them. Use the new Spy Phone tool G has created.
- Find a hidden popcorn device in a barrel.
- Work together to repair the EPF system.
- Travel to the VR HQ, and power up the broken hologram panel.
- Look for new enemy signals. Search near the ocean - it's our only clue.
- Look for a 'booth' and repair any damage you find.
- Search the Ski Village for more enemy signals.
- Look for a speaker and repair damage.
- Make sure all Aqua Grabbers are working fine.
- Fix the EPF antenna.
- Search for Enemy signals in the wilderness.
- Check a hidden device possibly infected by Herbert.
- Find a device Herbert has hidden in a box.
- Check for citizen computers and destroy unusual programs. Use the new Spy phone tool G has created.
- Defend the EPF Command Room from Mini-Wheel Bots.
- Investigate a mysterious crab walking around The Stadium.
- Help fix EPF communications.
- Look for signals where the crabs can be found.
- Look for secret messages Herbert may have hidden around the island. Search things with locks - like chests, suitcases and lockers.
- Scan remote areas for scrambled radio signals.
- Defend the trees from a Test Bot.
- Look for a micro-computer hidden in an everyday object.
- Decode a mysterious letter.
- Take out Protobot with Tactical H2O cannons.
- Watch out for anything suspicious.
- Look for suspicious signals or devices.
- Find a device hidden in a machine, and disable it.
- Set up the Comm tower, and begin Operation: Hibernation.
- Find the Club Penguin Times archives and test our security systems by trying to break in.
- Locate our main signal transmitter, hidden in a "large" machine. See if you can break through EPF security.
- Dot has thrown a micro-transmitter into the water. Work together to find the signal, then crack its code.
- Check all EPF electronics and computers to make sure they're secure.
- Find a device Jet Pack Guy hid in a pumpkin and disable it.
- Remove any possible hazards from the new Pufflescape game.
- Power up a surveillance device.
- Run a test on the coldest water spot and use the Password Decrypter.
- Run a test on the hottest lava spot and bypass the system.
- Find and decode a signal in the Fire Dojo.
- Upgrade security in the Lighthouse.
- Ensure that the ice at the Ice Rink is not too strong.
- Check the video feed in the Command Room and disable the alarm.
- Find a spot to launch the fireworks.
- Scan for enemy signals near the shore.
- Rookie needs help increasing power to the Recycletron 3000. Use your Spy Phone to power it up.
- Search the shoreline for unusual signals - particuarly the cliking of crabs. Report anything you find.
- RED ALERT! Protect Club Penguin citizens by making sure all the flood bubble shield are at full power.
- G wants you to try to fix the damaged security feed. Go to the main screen, and see if you can fix it.
- Look for evidence of any large food orders that may have been made by Herbert.
Field-Ops Spoilers
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Spoilers end here. |