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Puffle Whistle
Puffle Whistle | |
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Information | |
Available | Yes |
Type | Unknown |
Member item | Yes |
Party | None |
Cost | Free |
Where found | After using the Herbert's Revenge code. |
Item ID(s) | 5060 |
The Puffle Whistle is a gadget used in Club Penguin: Elite Penguin Force and its sequel, Club Penguin: Elite Penguin Force: Herbert's Revenge. It is a silver whistle with a blue puffle on the side. It's given to the player by Agent PH after you have learned to train with Blast. It is used to call the seven different Elite Puffles, anywhere in the island by touching the whistle, then touching the puffle you want, and then blowing into the DS's microphone. You can also touch it to make a puffle go away. In Herbert's Revenge Mission 10, You are able to call Klutzy on the whistle to cut object as the scissors gadget broke in that mission. During the first few missions, you can only call the puffles who you have already trained with. If a puffle is unavailable, it will be darker than other puffles. To call a puffle, the player has to blow in the DS microphone. After the opening of the EPF online, you can use the whistle to call on puffles in the game. However, you need the code from the Herbert's Revenge DS game and membership to activate it. It can be used online in Club Penguin to call Flare via the EPF Spy Phone.
Gallery
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The puffle whistle during Mission 10 of Herbert's Revenge. Note the red claw; it is used to call Klutzy.
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How the EPF Spy Phone looks when a player is about to call Flare.
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The puffle whistle in Club Penguin: Elite Penguin Force.
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The puffle whistle (opened) in Club Penguin: Elite Penguin Force.